Teach Through Games: Logic Links Puzzle Box by MindWare

Teach Through Games: Logic Links Puzzle Box by MindWare

Age level: Early Elementary, Upper Elementary, Middle School

Description: This box includes 166 logic puzzles, each of which provides the student with clues about where to place the chips included with the set. There are four different levels of difficulty to meet your individual student’s current skill level. Each puzzle indicates which colored chips to use, then provides clues for how to arrange the chips and solve the puzzle. There is only one correct answer for each puzzle.

Skills & Modifications: This is a great set for both students who excel with logic puzzles as well as students who struggle with it and require high-interest materials. I appreciate that the cards are simplistic and do not look childish so that older students are able to engage with the materials without feeling that it’s “babyish.”

  • Accepting Mistakes/Errors – One aspect of this game that is really important for many of our learners is Guess & Check. Try it out one way, check to see if that your answer fits for all clues presented, then make changes as necessary. For our students who struggle with making errors, the fact that making errors is a built in part of this activity can be helpful.
  • Logical Thinking – The area my students struggle with the most is synthesizing multiple clues to find the correct answer. This activity is great for practicing that because the clues are textual and can be referred to again to check work and make corrections.
  • Orientation – This activity also practices the idea of how chips or groups of chips are oriented towards each other. There are some puzzles in which the student figures out groups of chips (which I label for them as units,) then has to figure out how those units are oriented in relation to one another. This can be challenging, and for some students I include a separate paper that acts as a graphic organizer. There are large boxes on the organizer, and the student builds the units inside each box, then places them in correct orientation on the puzzle card.
  • Prepositions/Recognizing Left & Right – The game requires that the student understand words such as “between,” “below,” and “on top.” Students must also understand how to follow instructions such as “The left end is purple” “or the purple chip is directly to the right of the white chip.”
  • Scanning – The first step on each card is to find the chips you need to solve the problem. The student must scan through a pile of 32 chips to find the appropriate chips for completing the task.

Pros: I love that it comes leveled. If your student is struggling with one level, it is fairly easy to create additional puzzles on your own using these puzzles as a template.

Cons: For students with Autism or Aspergers who may be rigid with language, the instructions may be frustrating at times. The instructions frequently state whether or not two chips “touch.” However, with the design of the cards, the chips never actually touch, but are simply next to each other. If you are working with a student who is rigid in a literal interpretation of language, you should prepare them in advance that in this game, “touch” means “next to.”

Cost: $14.99 You should invest in this game if: your learner is struggling with following written directions, your learner needs practice solving logic problems independently, your learner is highly motivated by logic problems and would enjoy this as a leisure activity or a break from instruction, or you are a classroom teacher looking for activities for centers.

ABLLS: A10, C51, K4, R8

VB-MAPP: Tact 12, Math 14

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